When the cut-scene ends and the action returns to the present day, decide whether or not you'll accompany the baron to the swamp in order to rescue Anna. The route around the side of the building is blocked off, so look for the stone ledges directly ahead and climb your way up. Once the basilisk flees (taking the baron with it), begin heading toward the tall tower in the distance. Get to the top of the tower and rescue the baron
:: Pokémon Sword and Shield walkthrough and guide Thankfully, the basilisk can't take much of a beating, so keep at it until its health is depleted. If your health gets low, simply hang back and let it recharge. When the basilisk lands, focus on attacking it from the rear as its wings can do serious damage if you attempt to tackle it head-on.
Keep a close watch while the creature circles overhead (it's able to fire out nasty projectiles from above) and, once it begins diving down, use your dash move to escape its claws. Like the griffin you fought earlier in the game, the basilisk spends almost as much time in the air as it does on the ground. On rejoining Ciri's story, you're immediately besieged by the mighty basilisk.